
Technologies: Unity 3D game engine, UnityScript (Javascript)
I had the pleasure to create a few very fun interactives for a show Called Crowd Control, that attempts to examine human behavior and change it in humorous and creative ways.
This episode of Crowd Control was looking into fun ways to prevent jaywalking. Using tablet computers in custom built housings mounted on street light poles and the Unity 3D game engine, I developed a networked tug-of-war game that allowed people on opposite sides of the street to play against each other while waiting for the light to change.